| Filename |
Size |
Description |
| convert2m.zip |
84Kb |
This allows you to convert .x and .six files into HG2 binary format effectively allowing you to create new objects. |
| Demo_IA.zip |
289Kb |
This is the demo map changed into a single player instant action map for the full game. |
| HG2-Fallscape.exe |
804Kb |
This is a set of objects and textures I created that you can use to make a fall landscaped map. Included are all the textures, objects, and a few documents to explain what is what. |
| HG2-groundtex.exe |
1.75Mb |
This is a PDF contact sheet of all the textures included with the Terraformer. It’s a very nice thing to have around when you are terraforming. |
| HG2Sounds.zip |
11Kb |
Examples of how to include custom sounds in a map. |
| BGATV2.zip |
5Kb |
Very excellent explanation of how TV or Threat Value is calculated. |
| StockGearRefv2.zip |
23Kb |
Spreadsheet listing all stock gear configurations. |
| I82_Textures.zip |
4.78Mb |
Textures from Interstate ’82 which uses the same engine as HG2. |
| HG2Frac.zip |
2.12Mb |
A fractal height map generator for use with random generation of terrain in the Terraformer. |
| hg2sfx.exe |
3.45Mb |
Sound samples from HG2 with instructions on using them. |